Porting to Love2D
TODO: explain how to use the Love2D shim to get your Usagi game running in Love2D with minimal changes. Reasons why someone might want to do this: more control, larger API, port to mobile, etc.
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TODO: explain how to use the Love2D shim to get your Usagi game running in Love2D with minimal changes. Reasons why someone might want to do this: more control, larger API, port to mobile, etc.