- Introduction
- Tutorials
- 1. Dodge 'Em Up
- 2. Shoot 'Em Up
- Recipes
- 3. Usagi Quickstart
- 4. Dev Mode Functionality
- 5. Scenes
- 6. Particles
- 7. Making Dev Tools
- 8. Advanced State
- 9. Advanced Data
- 10. Level Editors
- 11. Collision Detection
- 12. Usagi Versus X
- 13. User Install vs Project Executable
- 14. Transpiling to Lua
- 15. Coming from Pico-8
- 16. Porting to Love2D
- 17. Community Libraries
- 18. Style Guide
- 19. Lua Cheatsheet
- Resources
- License
- Contributing